Andrew Weatherl, Digital Artist Resume
Summary
Artwork is my passion.
I am a well-rounded, motivated, and driven digital artist with a solid
foundation in traditional art skills.
My goal is to find a great job that will allow me to be creative and
to continue to improve my skills as an artist. My artistic ability,
creativity, and educational experience help to make me an excellent addition
to any creative team.
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Skills
Digital Art Skills
· Character
design, 3d Modeling, Rigging, Animation, Digital painting, Illustration,
Graphic Design, Visual Effects, Digital Sculpting and Texturing.
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Software
· Microsoft
Office, Maya, Zbrush, Photoshop, Illustrator, Unity, PerForce, Marmoset, Qubicle
Constructor, Liquid Planner, After Effects, Premiere, NDO, DDO,
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Education
Experience
2003-2005
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Master of Fine
Arts, Savannah College of Art and Design, Savannah GA
4.0 GPA, Nominated for Excelsus Laureate of the
graduating class of 2005.
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1996-2001 |
Bachelor of Fine Arts, Nebraska Wesleyan University, Lincoln NE |
Experience
July 2012-
Present |
Lead Character Artist, Idol Minds LLC
· Gained
a reputation for excellence, hard work, reliability, adaptability, and sense
of humor.
· Job
responsibilities include: Management and training of character department
staff, concept art, modeling, texturing, rigging, animation, VFX, marketing
renders, general troubleshooting
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July 2006-July 2012 |
Character Artist, Idol Minds LLC
· Started
as a character modeler and began to branch out into other aspects of video
game art.
· Job
responsibilities included: Concept art, modeling, texturing, rigging,
animation, marketing renders.
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Game Experience |
· PAIN, Physics based sandbox game for the Playstation Network on PS3. Multiple content releases over 4.5 years of development.
· Honor
Adventure, Cinematic adventure game based on the “Honor Harrington” book
series by David Weber.
· Minitropolis, Mobile title IOS and Android, in development
· Qube Kingdom, Mobile title IOS and Android
· Honor
Harrington: The Secret Fleet, Mobile title IOS and Android.
· Linked
Together, Puzzle game for IOS.
· Ratchet
and Clank Deadlocked, Port project for PS3.
· Minions,
Mobile title IOS and Android, Unreleased
· Warriors
Lair, RPG dungeon crawler for PS3 and Vita, Unreleased
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2001-2002 |
Drafting Techician, Hutchinson Design Architecture
· Started
working with traditional architectural drawings and expanded into 3d
visualization of projects for clients.
· Job
responsibilities included: Floor plans, sections, elevations, 3d
construction of client projects using AutoCad.
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References
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Available upon request. AMWeatherl@gmail.com
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